Show: A new series of lunchtime talks

show: is a series of lunchtime talks celebrating the intersection between art and technology in digital media. The series is an expansion and replacement of the successful Digital Media User Group that has run termly for the last 6 years. show: will cover music, film, still imagery and technologies such as 3D printing in the context of Oxford. Talks will address university business, research and creative uses of these technologies, providing a platform for university members and others to share the contributions they are making in this fast-changing arena.

This term we have four show: talks lined up (with a few more to follow):

show: Billy Jackson: Spare time filmmaker
2nd November – 12:30-13:30
Billy Jackson works for the University full time, but in his spare time he likes to make films. In this session Billy will talk about his work, which range from music videos to short dramas to one stop motion animation pieces, one of which was shortlisted for a BBC short film competition. He will talk about how anybody can make a film and will cover the self-taught aspect and provide a brief overview of the tools he uses, such as Final Cut.
Book a place

show: From Ferret Brains to Fashion – Creative Applications of 3D Printing
9th November – 12:30-13:30
For the last year the Radcliffe Science Library has run a 3D printing service. In this presentation we will provide examples of the creative applications the printer has been put to and highlight some of the useful design tools and practical pitfalls we have encountered.
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show: Pure Data – a musical programming show and tell!
16th November – 12:30-13:30
Pure Data is a flexible and accessible programming language widely used by musician because of its friendly “patching” interface. This talk will demo some entry level projects and give an overview of how the program is used to control and make sounds.
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show: Drawing and the Digital Ground
23rd November – 12:30-13:30
In recent years drawing has met with renewed critical scrutiny. New 3D printing technologies are joining the more established media of film and video to offer novel insights into the field. I will present a handful of my recent artworks to suggest some intersections between paper, screen, lens and modelling software as grounds for the figures they support.
Book a place

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