— By Laura Gonzalez Salmeron (IT Innovation Challenges volunteer assistant) —
A total of 47 student ideas were submitted to the latest round of IT Innovation Challenges – a record number for the scheme. As a means to celebrate the breadth and originality of the proposals, Laura Gonzalez Salmeron has written a summary of this creative brainstorming. So, without more ado, here’s the first part (out of three), collecting a list of the proposals within the Teaching and Learning category (shortlisted ideas have been marked with a *):
Category: Teaching and Learning
*Virtual Reality Oxford Lab: there is no doubt that virtual reality is going to be the next big thing, enhancing our experience in areas as varied as education, healthcare or entertainment. As an international reference of innovation, Oxford cannot lag behind! VR Oxford Lab aims to build the first VR Oxford University community by running workshops for students and researchers alike, organising events and supporting VR projects.
*Learmapp: there is no such as thing as “too many learning resources”… or is it? In a university like Oxford, in which even undergraduate studies are mostly self-directed, it isn’t rare to see students struggling to navigate the myriad resources they have at their disposal, be them “social” (senior academics, tutors, course peers…) or of material nature (books, articles…). Learnmapp is a mobile application that seeks to solve this problem by helping students to outline, assess, share –and ultimately improve– their own learning journeys. Continue reading